![]() Wearables couldn't be outright created, but could be enchanted - a necessity for higher level players. Item Crafting: Present to an extent, and one of the earliest graphical MMORPGs to have this feature.Exactly What It Says on the Tin: A cave near the starter town is literally named Newbie Cave.Death Is a Slap on the Wrist: Around the turn of the millennium, this became the norm - with a small EXP penalty and recoverable item loss becoming the penalty, which is the current MMORPG standard.As competition became increasingly steep, the penalties steadily dropped. ![]() You would lose 10% of your overall exp (likely deleveling multiple times) and any items without an enchantment that let you take them with you.
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